Thursday, September 2, 2010

Arabian nights...... like Arabian days?

Sorry I just wanted to remind you of the Aladdin TV show. Days with very few card games are very uninteresting days. Play of the day causing the death of Acidic Slime at his owner's hands; it was a three man free for all, and on turn four I cast Followed Footsteps on an Acidic Slime holding a Sword of Vengeance. As it got to his turn Acidic Slime came swinging for my unguarded face, and in order to not have me blowing up lands every turn he cast Harms Way to kill Acidic Slime dealing three to me. So I thought I would post the list for Sentai Samurai, keep in mind this deck is a year old and holds only one card from the ban list.

Creatures: 22

XX-Saber Fullhelmknight x2
Marauding Captain x2
The Six Samurai Zanji x3
The Six Samurai Irou x2
The Six Samurai Yaichi x3
The Six Samurai Kamon
Spirit of The Six Samurai x2
Grandmaster of the Six Samurai x3
Enishi, Shien's Chancellor
Great Shogun Shien x3

Spells: 16

Fissure x3
Six Samurai United
Lightning Vortex
The A. Forces
Heavy Storm
Gateway of the Six
Pot of Avarice
Mystical Space Typhoon
Reinforcement of the Army
Six Scrolls of the Samurai
The Warrior Returning Alive
Shien's Castle of Mist

Traps: 8

Solemn Judgement
Reckless Greed x2
Call of the Haunted
Negate Attack
Compulsory Evacuation Device
Bottomless Trap Hole x2

Extra Deck: 2

Goyo Guardian
Colossal Fighter

For Solidarity I tried to keep it straight Warriors for when they die, which they do, and with it out or in hand when placing on in my grave the rest of them hit for a lot more. They say Samurai are too slow for the metagame, but this can kill on the word go. Turn One Zanji, Grandmaster, Shogun attacks, Scrolls, Kill. It turns this result often and even without it the deck murders all kinds of other things. Also parts 23-25 have been posted of The Darkness on YouTube. Tomorrow I should be able to get together Mass Polymorph with a possible turn four kill on the perfect hand.

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